
Yan Song
Minmatar Sebiestor tribe
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Posted - 2006.12.07 03:50:00 -
[1]
Originally by: HankMurphy
<snip> Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s 
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high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
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Just to solidify Hank's statements regarding what hi-sec should be, here are direct quotes from Eve's FAQ (go look it up):
Quote: There are starting areas for new players where you will be safe until you have gained enough skill and experience to venture out into the wilder, more aggressive areas of space.
Quote: As they get acquainted with life in EVE, players can trade goods between systems or conduct other money-making ventures such as mining asteroids, transporting goods as a courier or even cleaning up debris for recycling. Financial gains made through such activities can be used to upgrade the ship with weapons and equipment and also to develop the character by purchasing skill packs used for training him or her in various skills he will need to advance in the world of EVE.
Quote: When a player has mastered the basics of the game, aquired some money and equipment and advanced his or her character through basic skills, the possibilities become almost endless. Players who wish to explore peaceful paths may continue to upgrade their ships to bigger and better cargo vessels with high-end defenses, purchase advanced mining or research equipment and continue to develop their characters by specializing in their preferred skills.
Quote: Political intrigue, corporate espionage and the very essence of Darwinism bring dimension and depth to the game as the struggle for fame and fortune ebbs and flows with each new day in EVE. However, the level at which each player decides to participate is a matter of personal choice.
Quote: Players can play the game as a simple space trading game or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.
Quote: New characters enter the EVE world in high security areas of space, heavily guarded by police ships and sentry guns. Zones with lower security levels are more lucrative in terms of being places to find the highest quality items and opportunities, giving players the incentive to venture further out as they gain skill and experience.
This is from their own FAQ about the game. If this is not an accurate representation, (i.e. nowhere is safe, everyone should be able to do anything they want, regardless of what it does to others, PvP or quit, etc) then say so, change the FAQ, make everywhere 0.0, remove Concorde or any other sembalance of law and be done with it. At least then, people will know what they are paying for. **************** Stabbers FTW!! **************** |